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Mikes’ Video Game Podcast ep 3

(Sorry for the potato quality of the audio recording, Mike’s traveling) It’s that glorious time again! Welcome to Mikes’ Video Game Podcast episode 3 – or just E3 for short. In this episode we explore the luxury that is modern technology. We...

Mikes’ Video Game Podcast ep 2

Welcome back you gluttons-for-punishment. It’s time for Episode 2: Revenge of the Episode! In this episode we deep dive into Mikes’ deep psychological issues. We also talk about: Why make a podcast? Oni clarification (and heartfelt monologue by Mike) Halo:...

Mikes’ Video Game Podcast ep 1

Welcome to Mikes’ Video Game Podcast. This show features Mike Wu and myself (Mike Geig) talking about video games, the video game industry, and the process of designing and developing games in general. This is our very first episode, so we hope you enjoy. The...

Asset Bundle Manager for Unity 5

Howdy everyone, recently I recorded a live training session on using Unity 5’s new asset bundle system (Video currently unavailable, no ETA). Afterwards, I decided to keep working on the asset bundle manager scripts that I had created for the session. I am...

Building a Better Shooter in Unity

Today I recorded a live session on Twitch (my channel is Twitch.tv/mikeunity) on the topic of building a First Person Shooter in a more advanced way. The concept was the composite a scene using two cameras to make sure our gun’s aim is never off. The result is a...