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	<title>Fix By Proximity</title>
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	<link>http://fixbyproximity.com</link>
	<description>A Game Development Site</description>
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		<title>My New Car</title>
		<link>http://fixbyproximity.com/2012/05/car/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=car</link>
		<comments>http://fixbyproximity.com/2012/05/car/#comments</comments>
		<pubDate>Thu, 03 May 2012 16:48:58 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://fixbyproximity.com/?p=808</guid>
		<description><![CDATA[Figured I would just post this here. Bought it last week and felt the need to bling it out. +100 street cred:]]></description>
			<content:encoded><![CDATA[<p>Figured I would just post this here. Bought it last week and felt the need to bling it out. +100 street cred:</p>
<p><a href="http://fixbyproximity.com/wp-content/uploads/2012/05/Ar1jAGPCMAMIon11.jpg-large1.jpg"><img class="aligncenter size-full wp-image-810" title="MyCar" src="http://fixbyproximity.com/wp-content/uploads/2012/05/Ar1jAGPCMAMIon11.jpg-large1.jpg" alt="" width="1024" height="768" /></a></p>
]]></content:encoded>
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		<item>
		<title>Current Projects</title>
		<link>http://fixbyproximity.com/2012/04/current-projects/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=current-projects</link>
		<comments>http://fixbyproximity.com/2012/04/current-projects/#comments</comments>
		<pubDate>Tue, 17 Apr 2012 17:53:06 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Game Dev]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[Unity3D]]></category>

		<guid isPermaLink="false">http://fixbyproximity.com/?p=804</guid>
		<description><![CDATA[Hello everyone. I just wanted to toss out an update since I haven&#8217;t written here in a little while. Recently, I have been busy messing around with my site and getting the layout to be the way I want it.<span class="ellipsis">&#8230;</span> <a href="http://fixbyproximity.com/2012/04/current-projects/"><div class="read-more">Read more &#8250;</div><!-- end of .read-more --></a>]]></description>
			<content:encoded><![CDATA[<p>Hello everyone. I just wanted to toss out an update since I haven&#8217;t written here in a little while. Recently, I have been busy messing around with my site and getting the layout to be the way I want it. What do you think? I have been having a lot of folks email me asking about the Unity 3D course. I wanted to give a bit of an update on that here. I do still have plans of working with Unity for the readers of the site, but there is some other things I am working on first. Right now, I am trying to finish out the semester. Most of my day is full of teaching and working with students on final projects. I am also working through a project using Unity 3D and the Kinect camera peripheral. I plan on doing a video series on the kinect as well. I have also been receiving a record amount of comments and questions on this site and via email from people. All I can say at this time is be patient. I am working through a lot of stuff right now and can&#8217;t get to everything.</p>
<p>One parting gift though is a quick mock up I did of some positioning stuff. Prepare to be amazed!</p>
<p><a href="http://fixbyproximity.com/wp-content/uploads/2012/04/game.png"><img class="aligncenter size-full wp-image-805" title="CrudeGameDrawing" src="http://fixbyproximity.com/wp-content/uploads/2012/04/game.png" alt="" width="530" height="398" /></a></p>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>GDC Sound Bytes</title>
		<link>http://fixbyproximity.com/2012/03/gdc-sound-bytes/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gdc-sound-bytes</link>
		<comments>http://fixbyproximity.com/2012/03/gdc-sound-bytes/#comments</comments>
		<pubDate>Fri, 16 Mar 2012 18:46:01 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://fixbyproximity.com/?p=757</guid>
		<description><![CDATA[Hello everyone, as promised I have some sound bytes from GDC for you. These are a few of the GDC panels I attended. The powerpoint slides have not been released yet, but I will get them added when I can.<span class="ellipsis">&#8230;</span> <a href="http://fixbyproximity.com/2012/03/gdc-sound-bytes/"><div class="read-more">Read more &#8250;</div><!-- end of .read-more --></a>]]></description>
			<content:encoded><![CDATA[<p>Hello everyone, as promised I have some sound bytes from GDC for you. These are a few of the GDC panels I attended. The powerpoint slides have not been released yet, but I will get them added when I can.</p>
<p>This first clip is from Brian Moriarty&#8217;s talk on game design on the educational level. By far my favorite panel of the conference. <a href="http://fixbyproximity.com/sounds/Brian%20Moriarty%20Explains%20Perlenspiel.mp3">Check it out here</a></p>
<p>The IGDA also had a strong presence at the conference. <a href="http://fixbyproximity.com/sounds/Heather%20Talks%20About%20IGDA.mp3">Here</a> you can hear Heather talking about IGDA membership.</p>
<p>Finally, Jaster Juul gives a presentation on using mods in school to teach the premise of game design. <a href="http://fixbyproximity.com/sounds/Juul%20A%20Moddest%20Approach.mp3">It can be found here</a>.</p>
<p>There are many more, but that is what I have gotten processed so far. Stay tuned for more.</p>
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		<title>GDC Detox</title>
		<link>http://fixbyproximity.com/2012/03/gdc-detox/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gdc-detox</link>
		<comments>http://fixbyproximity.com/2012/03/gdc-detox/#comments</comments>
		<pubDate>Sat, 10 Mar 2012 02:00:26 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://fixbyproximity.com/?p=754</guid>
		<description><![CDATA[Well, GDC is over now.  figured that while I sit here and wait for my ride, trying not to succumb to the insane cough and sore throat I developed as a result of only sleeping 12 hours all week, I<span class="ellipsis">&#8230;</span> <a href="http://fixbyproximity.com/2012/03/gdc-detox/"><div class="read-more">Read more &#8250;</div><!-- end of .read-more --></a>]]></description>
			<content:encoded><![CDATA[<p>Well, GDC is over now.  figured that while I sit here and wait for my ride, trying not to succumb to the insane cough and sore throat I developed as a result of only sleeping 12 hours all week, I would write down a few thoughts (I am sure the red-eye marathon plane ride ahead of me will wipe the rest of thoughts from my mind pretty handily). First off, this week is crazy. I mean crazy crazy. The sites to see and the things to learn were unparalleled. If you are at all interested in making games professionally, you have got to make it here. I speculate that the events that transpired fit into one of three categories.</p>
<p><strong>Huh&#8230; That is some high quality information!</strong></p>
<p>A majority of my experiences at GDC fit into this category. I attended the Game Educator&#8217;s Summit, so a lot of the information presented was directly relevant to my profession. I got to learn about how other people are conducting there programs and I was able to benefit from things they did wrong or would do better. A definite highlight was Brian Moriarty going over his game design oriented game engine, Perlenspiel (check it out: http://www.perlenspiel.org/). I will surely be integrating this into my coursework. Some of the other things covered were AI design issues, new forms of math for gamers, incubating student start-ups, <strong></strong>and so much more it is ridiculous. Don&#8217;t worry, I recorded much of it and will have more information later.</p>
<p><strong>Fateful Meetings</strong></p>
<p>Another cool category. This is when you start talking to someone and both parties realize at the same moment that this was meant to be. &#8220;Oh, you teach art classes but don&#8217;t have any programmers? I teach a programming class and have no artists&#8230; They run the same semester? You don&#8217;t say&#8230;&#8221; (Actual conversation, extra ellipses added by me for drama, in case you were wondering, we proceeded to play the Danish Slapping Game). Another awesome part is all of the people looking for work and all of the recruiters aggressively interviewing. I believe this week alone had to have dropped the unemployed rate in America by at least 30% (that&#8217;s 100% accurate). Congratulations to the many many many many many people out there that got jobs as a result of this weekend. Next time I need to bring more cards</p>
<p><strong>Holy Sh!t. Did you see that?</strong></p>
<p>These are moments that can&#8217;t be replicated, recorded, or adequately explained. Random moments like the musical duo playing electronica on Original Gameboy&#8217;s sound chips, <strong></strong>the evangelists carrying signs that read &#8220;God Hates Game Designers&#8221; (I agreed <img src='http://fixbyproximity.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  ), and the awesome light show at Notch&#8217;s Minecraft party (first attender through the doors). Also in this category were all of the amazing booths with products that don&#8217;t seem possible, games either out or in beta that bend the senses (congrats to all of the IGF winners),the terrible EA announcement of the SimCity (it wasn&#8217;t too bad, but very long winded and some likened it to the Holocaust or PR events), and the swag being handed out (free playbook tablets to select people at the Blackberry Booth, I should have gone).</p>
<p>&nbsp;</p>
<p>OK, that&#8217;s it for now. I am tired and hungry. More to follow</p>
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		<item>
		<title>Going to GDC</title>
		<link>http://fixbyproximity.com/2012/03/gdc/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=gdc</link>
		<comments>http://fixbyproximity.com/2012/03/gdc/#comments</comments>
		<pubDate>Sat, 03 Mar 2012 15:38:22 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://fixbyproximity.com/?p=752</guid>
		<description><![CDATA[Thanks to everyone who donated! I was able to raise enough money to go to GDC this year. More posts will follow with pictures, videos, and recordings of my trip. Stay Tuned!]]></description>
			<content:encoded><![CDATA[<p>Thanks to everyone who donated! I was able to raise enough money to go to GDC this year. More posts will follow with pictures, videos, and recordings of my trip. Stay Tuned!</p>
]]></content:encoded>
			<wfw:commentRss>http://fixbyproximity.com/2012/03/gdc/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<title>User Submission: Space Invaders</title>
		<link>http://fixbyproximity.com/2012/02/user-submission-space-invaders/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=user-submission-space-invaders</link>
		<comments>http://fixbyproximity.com/2012/02/user-submission-space-invaders/#comments</comments>
		<pubDate>Wed, 29 Feb 2012 15:26:43 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[2D Game Dev]]></category>
		<category><![CDATA[Game Dev]]></category>
		<category><![CDATA[User Submission]]></category>

		<guid isPermaLink="false">http://fixbyproximity.com/?p=745</guid>
		<description><![CDATA[If you are a fan of classic arcade games, this one will feel very familiar. My favorite for of the Space Invaders remake by Amr Bekhiet is the high level of polish throughout this game. Very enjoyable. Check out the<span class="ellipsis">&#8230;</span> <a href="http://fixbyproximity.com/2012/02/user-submission-space-invaders/"><div class="read-more">Read more &#8250;</div><!-- end of .read-more --></a>]]></description>
			<content:encoded><![CDATA[<p>If you are a fan of classic arcade games, this one will feel very familiar. My favorite for of the Space Invaders remake by Amr Bekhiet is the high level of polish throughout this game. Very enjoyable. Check out the cool artwork, high scores, and classic feel!</p>
<p><a href="http://fixbyproximity.com/wp-content/uploads/2012/02/SpaceInvaders1.jpg"><img class="aligncenter size-full wp-image-746" title="SpaceInvaders1" src="http://fixbyproximity.com/wp-content/uploads/2012/02/SpaceInvaders1.jpg" alt="" width="641" height="481" /></a></p>
<p><a href="http://fixbyproximity.com/wp-content/uploads/2012/02/SpaceInvaders2.jpg"><img class="aligncenter size-full wp-image-747" title="SpaceInvaders2" src="http://fixbyproximity.com/wp-content/uploads/2012/02/SpaceInvaders2.jpg" alt="" width="642" height="482" /></a></p>
<p><a href="http://fixbyproximity.com/wp-content/uploads/2012/02/SpaceInvaders3.jpg"><img class="aligncenter size-full wp-image-748" title="SpaceInvaders3" src="http://fixbyproximity.com/wp-content/uploads/2012/02/SpaceInvaders3.jpg" alt="" width="638" height="480" /></a></p>
<p>&nbsp;</p>
<p>Full source can be <a href="http://dl.dropbox.com/u/6116499/SpaceInvaders.rar">found here</a>.</p>
<p>Installer for the game can be <a href="http://dl.dropbox.com/u/6116499/setup.exe">found here.</a></p>
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		<title>User Submission: Side Shootah!</title>
		<link>http://fixbyproximity.com/2012/02/user-submission-side-shootah/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=user-submission-side-shootah</link>
		<comments>http://fixbyproximity.com/2012/02/user-submission-side-shootah/#comments</comments>
		<pubDate>Mon, 20 Feb 2012 16:32:00 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[2D Game Dev]]></category>
		<category><![CDATA[Game Dev]]></category>
		<category><![CDATA[User Submission]]></category>

		<guid isPermaLink="false">http://fixbyproximity.com/?p=734</guid>
		<description><![CDATA[Here is an adaptation of our Side Shooter game (2D Development Course) done by Jacob Kelogg and Christian Kegley from the U.S. This game is cool because it is fully outfitted with custom graphics and music (not to mention a<span class="ellipsis">&#8230;</span> <a href="http://fixbyproximity.com/2012/02/user-submission-side-shootah/"><div class="read-more">Read more &#8250;</div><!-- end of .read-more --></a>]]></description>
			<content:encoded><![CDATA[<p>Here is an adaptation of our Side Shooter game (2D Development Course) done by Jacob Kelogg and Christian Kegley from the U.S. This game is cool because it is fully outfitted with custom graphics and music (not to mention a cool menu system). Good job Jacob!</p>
<p><a href="http://fixbyproximity.com/wp-content/uploads/2012/02/SideShootah1.jpg"><img class="aligncenter size-full wp-image-735" title="SideShootah1" src="http://fixbyproximity.com/wp-content/uploads/2012/02/SideShootah1.jpg" alt="" width="1002" height="601" /></a></p>
<p style="text-align: center;"><a href="http://fixbyproximity.com/wp-content/uploads/2012/02/SideShootah2.jpg"><img class="aligncenter size-full wp-image-736" title="SideShootah2" src="http://fixbyproximity.com/wp-content/uploads/2012/02/SideShootah2.jpg" alt="" width="999" height="601" /></a></p>
<p><a href="http://fixbyproximity.com/wp-content/uploads/2012/02/SideShootah3.jpg"><img class="aligncenter size-full wp-image-737" title="SideShootah3" src="http://fixbyproximity.com/wp-content/uploads/2012/02/SideShootah3.jpg" alt="" width="1000" height="602" /></a></p>
<p>The full source can be <a href="http://dl.dropbox.com/u/6116499/Game%20source%2C%20Art%20and%20Sound.zip">found here</a>.</p>
<p>The installer for the game can be <a href="http://adf.ly/5SzPv">found here.</a></p>
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		<title>Send Me to GDC!</title>
		<link>http://fixbyproximity.com/2012/02/send-gdc/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=send-gdc</link>
		<comments>http://fixbyproximity.com/2012/02/send-gdc/#comments</comments>
		<pubDate>Tue, 14 Feb 2012 21:53:49 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://fixbyproximity.com/?p=721</guid>
		<description><![CDATA[UPDATE: We are almost there! 8 days to go and less than $1,000 to raise! Thank you so much for those that contributed so far. I come before you today to ask a giant favor. For many years, it has<span class="ellipsis">&#8230;</span> <a href="http://fixbyproximity.com/2012/02/send-gdc/"><div class="read-more">Read more &#8250;</div><!-- end of .read-more --></a>]]></description>
			<content:encoded><![CDATA[<p>UPDATE: We are almost there! 8 days to go and less than $1,000 to raise! Thank you so much for those that contributed so far.</p>
<p>I come before you today to ask a <strong>giant</strong> favor. For many years, it has been a great desire of mine to attend Game Developer’s Conference (GDC).</p>
<p>Game Developer’s Conference is a huge gathering of game developer’s from around the world. Every year they meet and exchange top secret industry… stuff. More importantly for me, GDC has the Game Educator’s Summit. This is a part of GDC where educators gather around and share best practices for creating and sharing materials with students. This is incredibly important for people like me who teach video game development, and who needs to stay on top of the ever evolving technology.</p>
<p>For GDC 2012, I was approved by my place of employment to go as professional development. That has since fallen through, and I am now not able to secure funding to go. So now I am turning to you. It was never my intention to ask for money directly, but desperate times call for desperate measures. Here is the breakdown:</p>
<p>I need to secure $2,500 AT MOST to go. I currently get 1,500 people visiting my site <strong>per day</strong>. If I can get 250 people to donate $10 (or more) in 14 days, I will be able to attend GDC this year. This would mean the world to me. Now, I understand that this is asking a lot from people I have never met, but here is what I am willing (able) to give in return</p>
<ul>
<li>Continued work and support of my 2D Game Development and OOP Game Development courses (will do that anyway)</li>
<li>The continued effort on my next 3D Game Development Course (will do that anyway, as a matter of fact, work has started on it)</li>
<li>*if it is legal* I will audio record the sessions I go to and make them available here for you to listen to (write ups as well as time permits)</li>
<li>A forum (if it is desired) for everyone to share ideas and help each other with the various materials in game development</li>
<li>Willingness to help with any side projects you all are working on (I do that already, many of you have experienced first-hand)</li>
<li>My eternal gratitude.</li>
</ul>
<p>I cannot overstate how awesome this would be for me. I am even willing to negotiate services for larger donations (nothing illegal or immoral, I know you all too well). All you need to do is click on the provided donate button. I will keep a daily update so that you all can see the progress. Also, if I end up not raising enough and not going as a result, I will refund any money that was donated (unless you specify not to at the time of donation).</p>
<p>You all are my only hope; please help make this a reality for me. Either way, stay tuned for some updates.  I have quite a bit of material to get posted here.</p>
<p>&nbsp;</p>
<p><a href="http://fundly.com/fixbyproximity">To Donate, go to my Donation site Here!</a></p>
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		<slash:comments>8</slash:comments>
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		<title>Tired</title>
		<link>http://fixbyproximity.com/2012/01/tired/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=tired</link>
		<comments>http://fixbyproximity.com/2012/01/tired/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 13:53:29 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://fixbyproximity.com/?p=717</guid>
		<description><![CDATA[Global Game Jam was awesome. I am just posting here to let everyone know that I will be responding to comments and emails, but I have to get caught up at work first. Soon I will be posting the spectrum<span class="ellipsis">&#8230;</span> <a href="http://fixbyproximity.com/2012/01/tired/"><div class="read-more">Read more &#8250;</div><!-- end of .read-more --></a>]]></description>
			<content:encoded><![CDATA[<p>Global Game Jam was awesome. I am just posting here to let everyone know that I will be responding to comments and emails, but I have to get caught up at work first. Soon I will be posting the spectrum source code and talking a bit more about it.</p>
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		<title>Global Game Jam</title>
		<link>http://fixbyproximity.com/2012/01/global-game-jam/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=global-game-jam</link>
		<comments>http://fixbyproximity.com/2012/01/global-game-jam/#comments</comments>
		<pubDate>Sat, 28 Jan 2012 14:40:36 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://fixbyproximity.com/?p=714</guid>
		<description><![CDATA[Hello Everyone, I am at Global Game Jam 2012. So far, pretty crazy. Apparently there are 10,000+ people and 45 nations participating in this (making it the largest game dev event in history). My team&#8217;s project is coming along nicely,<span class="ellipsis">&#8230;</span> <a href="http://fixbyproximity.com/2012/01/global-game-jam/"><div class="read-more">Read more &#8250;</div><!-- end of .read-more --></a>]]></description>
			<content:encoded><![CDATA[<p>Hello Everyone, I am at Global Game Jam 2012. So far, pretty crazy. Apparently there are 10,000+ people and 45 nations participating in this (making it the largest game dev event in history).</p>
<p>My team&#8217;s project is coming along nicely, and I figured I would drop a little teaser title here:</p>
<p><a href="http://fixbyproximity.com/wp-content/uploads/2012/01/Spectrum.jpg"><img class="aligncenter size-medium wp-image-715" title="SpectrumTitle" src="http://fixbyproximity.com/wp-content/uploads/2012/01/Spectrum-300x168.jpg" alt="" width="300" height="168" /></a>Well, back to work. Enjoy!</p>
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