2D Game Dev – Appendix C: Shell Code

This post is a portion of the Appendix in my on going series about 2D Game Development using the Allegro 5 library. These posts are in course order. You can see all of the posts in this course by clicking the “2D Game Development” button at the top of this site.

Shell Code

I was looking back on my videos and noticed that the source code varied slightly from video to video. Seeing how that is not something that I necessarily want in a learning environment, I have made some shell code. All projects will use this shell from now on to make things more consistent.

 

The shell code can be found here.

Posted in 2D Game Dev, Allegro, C++, Code, Game Dev, Tutorial

Leave a Reply

Your email address will not be published. Required fields are marked *

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>