2D Game Dev – Part 9.3: Revisiting Our Game – The Explosions

This post is a portion of Part 9 in my on going series about 2D Game Development using the Allegro 5 library. These posts are in course order. You can see all of the posts in this course by clicking the “2D Game Development” button at the top of this site.

We finish up this series part by adding explosions to our games.

Full source can be found here.

Posted in 2D Game Dev, Allegro, C++, Code, Game Dev, Tutorial
1 Comment » for 2D Game Dev – Part 9.3: Revisiting Our Game – The Explosions
  1. Masoman says:

    I am having more problems, I don’t know if it’s my compiler or what, but I edited your code in a few ways, mainly adding a bullet image and a Hearts display. It giving me about 22 errors. The code includes images so i’ll just include a link to the download.
    http://www.mediafire.com/?a96dj9ccq6qaj0a

    Thankyou in advance for helping me, because your tutorials ARE AWESOME!!!

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