This post is a portion of Part 11 in my on going series about 2D Game Development using the Allegro 5 library. These posts are in course order. You can see all of the posts in this course by clicking the “2D Game Development” button at the top of this site.

We take the tile based background example further with a piece of software called Mappy. This software allows us to easily generate tile maps and then draw them within Allegro 5.

Note: If you are using Allegro 5.01, you will need to download the Mappy software from their website to make maps (though you will still use the .h and .c files attached below in your projects).

Full source can be found here.

Mappy for Allegro 5 can be found here.