On Friday, 6/28/13, I ran my first ever live game development session on Twitch.tv. I would have liked to say that it went great. The truth is though that I had a lot of audio issues and ended up with 0 people watching. I ended up going for 30 minutes anyway and recorded the session to make available for others later. If would have been nice to have an audience and get feedback from them to guide the session. Oh well, maybe next time. I haven’t exactly nailed down a schedule yet, so if there are any recommendations (or requests) let me know. Hopefully someone can watch and gain some useful knowledge from this. Enjoy!