On Friday, 6/28/13, I ran my first ever live game development session on Twitch.tv. I would have liked to say that it went great. The truth is though that I had a lot of audio issues and ended up with 0 people watching. I ended up going for 30 minutes anyway and recorded the session to make available for others later. If would have been nice to have an audience and get feedback from them to guide the session. Oh well, maybe next time. I haven’t exactly nailed down a schedule yet, so if there are any recommendations (or requests) let me know. Hopefully someone can watch and gain some useful knowledge from this. Enjoy!
Live Game Development Session 6-28-13
by | Jul 1, 2013 | Unity | 2 comments
Hi Mike, your efforts were not in vain!
I’ve just sat and watched the entire video and it was definitely of use to me. I really enjoy the videos you put out (I’m also currently working through your allegro tutorials), so please do some more live streams like this. Watching a guy with your skill level work is always handy for those learning (i.e. me!).
Hey, Mike!
I’d like to thank for not giving up!
You became the best streamer I’ve ever watched!
Thank you!