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Asset Bundle Manager for Unity 5

Asset Bundle Manager for Unity 5

Howdy everyone, recently I recorded a live training session on using Unity 5’s new asset bundle system (Video currently unavailable, no ETA). Afterwards, I decided to keep working on the asset bundle manager scripts that I had created for the session. I am...
Building a Better Shooter in Unity

Building a Better Shooter in Unity

Today I recorded a live session on Twitch (my channel is Twitch.tv/mikeunity) on the topic of building a First Person Shooter in a more advanced way. The concept was the composite a scene using two cameras to make sure our gun’s aim is never off. The result is a...
Flappy Clone

Flappy Clone

Howdy everyone. We all remember Flappy Bird, right? Well I have finally gotten around to making a clone of it. This isn’t it’s final form, but I figured it was good enough to toss up on my website. Art by Peet Lee. Enjoy! Click here to...
Live Game Development Session 6-28-13

Live Game Development Session 6-28-13

On Friday, 6/28/13, I ran my first ever live game development session on Twitch.tv. I would have liked to say that it went great. The truth is though that I had a lot of audio issues and ended up with 0 people watching. I ended up going for 30 minutes anyway and...

Using Git for Unity 3D Source Control

Before I start; using Git to control source for Unity is not directly supported (though the concept is the same). Use this at your own risk and back up all of your data before attempting it. Hello everyone. I was getting ready for Global Game Jam 2013 and decided to...

Installing the Kinect For Use With Unity in Windows

Hello everyone. Just a short video to walk you through installing and configuring the Microsoft Kinect. This video will get the Kinect working with the Unity Game Engine in Windows 7 (and maybe earlier, but that is untested).   Links:...