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2D Game Dev – Part 12.0 – Collision Detection

This post is a portion of Part 12 in my on going series about 2D Game Development using the Allegro 5 library. These posts are in course order. You can see all of the posts in this course by clicking the “2D Game Development” button at the top of this...

2D Game Dev – Appendix C: Shell Code

This post is a portion of the Appendix in my on going series about 2D Game Development using the Allegro 5 library. These posts are in course order. You can see all of the posts in this course by clicking the “2D Game Development” button at the top of this...

2D Game Dev – Appendix B: A Helping Hand

This post is a portion of the Appendix in my on going series about 2D Game Development using the Allegro 5 library. These posts are in course order. You can see all of the posts in this course by clicking the “2D Game Development” button at the top of this...

2D Game Dev – Part 11.3: Tile Backgrounds with Mappy

This post is a portion of Part 11 in my on going series about 2D Game Development using the Allegro 5 library. These posts are in course order. You can see all of the posts in this course by clicking the “2D Game Development” button at the top of this...