by | Jul 13, 2011 | 2D Game Dev
This post is a portion of Part 1 in my on going series about 2D Game Development using the Allegro 5 library. These posts are in course order. You can see all of the posts in this course by clicking the “2D Game Development” button at the top of this site....
by | Jul 12, 2011 | 2D Game Dev
This post is a portion of Part 1 in my on going series about 2D Game Development using the Allegro 5 library. These posts are in course order. You can see all of the posts in this course by clicking the “2D Game Development” button at the top of this site....
by | Jul 12, 2011 | 2D Game Dev
This post is a portion of Part 1 in my on going series about 2D Game Development using the Allegro 5 library. These posts are in course order. You can see all of the posts in this course by clicking the “2D Game Development” button at the top of this site....
by | Apr 17, 2011 | Unity
Hello everyone. I am mostly posting this here because I would like to access the file remotely (which is why this will be a silly, short, mostly pointless post). I followed the Simple 2D Shooter tutorial over at 3DBuzz.com and then added my own modifications. Things I...
by | Dec 13, 2010 | Past Life
In the past, I have used functions like GetTickCount to determine the amount of time a process takes. This has allowed me to benchmark the performance of my applications. Recently, however, I have started to use the built in Stopwatch object. This has proven to be...