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2D Game Dev – Part 1.2: Your First Allegro 5 Program

This post is a portion of Part 1 in my on going series about 2D Game Development using the Allegro 5 library. These posts are in course order. You can see all of the posts in this course by clicking the “2D Game Development” button at the top of this site....

2D Game Dev – Part 1.0: Intro to Game Development

This post is a portion of Part 1 in my on going series about 2D Game Development using the Allegro 5 library. These posts are in course order. You can see all of the posts in this course by clicking the “2D Game Development” button at the top of this site....

Foray Into Unity3D

Hello everyone. I am mostly posting this here because I would like to access the file remotely (which is why this will be a silly, short, mostly pointless post). I followed the Simple 2D Shooter tutorial over at 3DBuzz.com and then added my own modifications. Things I...

Measuring Program Speed in VB .NET Using Stopwatch

In the past, I have used functions like GetTickCount to determine the amount of time a process takes. This has allowed me to benchmark the performance of my applications. Recently, however, I have started to use the built in Stopwatch object. This has proven to be...