by | Jun 17, 2015 | Podcast
(Sorry for the potato quality of the audio recording, Mike’s traveling) It’s that glorious time again! Welcome to Mikes’ Video Game Podcast episode 3 – or just E3 for short. In this episode we explore the luxury that is modern technology. We...
by | Jun 3, 2015 | Podcast
Welcome back you gluttons-for-punishment. It’s time for Episode 2: Revenge of the Episode! In this episode we deep dive into Mikes’ deep psychological issues. We also talk about: Why make a podcast? Oni clarification (and heartfelt monologue by Mike) Halo:...
by | May 20, 2015 | Podcast
Welcome to Mikes’ Video Game Podcast. This show features Mike Wu and myself (Mike Geig) talking about video games, the video game industry, and the process of designing and developing games in general. This is our very first episode, so we hope you enjoy. The...
by | May 12, 2015 | Unity
Howdy everyone, recently I recorded a live training session on using Unity 5’s new asset bundle system (Video currently unavailable, no ETA). Afterwards, I decided to keep working on the asset bundle manager scripts that I had created for the session. I am...
by | Jul 4, 2014 | Unity
Today I recorded a live session on Twitch (my channel is Twitch.tv/mikeunity) on the topic of building a First Person Shooter in a more advanced way. The concept was the composite a scene using two cameras to make sure our gun’s aim is never off. The result is a...