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This post is a portion of Part 7 in my on going series about 2D Game Development using the Allegro 5 library. These posts are in course order. You can see all of the posts in this course by clicking the “2D Game Development” button at the top of this site.

Now that we have our sprite sheets made, all that’s left is to alter our animation demo to utilize them. This video will conclude part 7 and pave the way for our Sprite struct which we will introduce in Part 8

Full source can be found here