This post is a portion of my mini-series on Object Oriented Game Development using the Allegro 5 library. You can see all of the posts by going to http://fixbyproximity.com and clicking the “OOP Game Development” button at the top of this site.

Welcome to part 8. This video will conclude the series by adding sounds, states, and screens to our game. Thanks for watching!

Full Game Source Here

Videos in the Series: