This post is a portion of Part 5 in my on going series about 2D Game Development using the Allegro 5 library. These posts are in course order. You can see all of the posts in this course by clicking the “2D Game Development” button at the top of this site.

In this video we go over the framework we will be using. We then add the player object and get it to appear on the screen.

Full source can be found here.